![]() ![]() Each head transforms you into a different character with unique attack range, speed and power. As you progress you collect different heads, two of which can be kept with you and switched between. Play involves working through the various rooms and environments, attacking enemies and avoiding being hit. Each of the heads grants different powers and helps you in your repeated runs at getting through the dungeons that change each time. Attack him when he's cooling down after.Skul: The Hero Slayer is a running, jumping and fighting game where you play a lone skeleton in a fight against the overpowered human heroes with his unique ability to swap his head, Worzel-Gummidge-style. He won't stop until his power has run out so you'll need to avoid this attack for the entire duration. When supercharged, he will swing his mace in circles and come towards. He will occasionally strike this down into the floor and cause an upsurge that will damage you. You'll need to jump behind him and attack him from this position to do any damage.Īs well as this, he can perform long, jumping attacks with his mace. The Knight can produce a shield that will enable him to block your attacks. She'll generate three giant fireballs that shoot additional, smaller fireballs out of them. Her final attack is when she's supercharged. Avoid this attack by dashing and then dash back quickly to attack her. In addition to her smaller fireballs, she will also fly into the air and slam down in one spot. Jump up to attack her when she's moving around or use one of the ranged Skulls to deal with her swiftly. These can be avoided by jumping and dashing. She'll float in the air, take up position and dash a number of fireballs in your direction. The Sorceress' main power is her fireballs. Try to get as far away from him as you can when this happens. Finally, he will jump into the air and throw multiple, little throwing stars. Jumping and dashing can help you avoid these. This is usually done twice in quick succession. He'll also dash across the screen and perform a slash attack. If you're quick, you can jump and dash over the throwing star, towards The Ninja and land some blows before the throwing star comes back. ![]() ![]() The Ninja will throw this, and it will boomerang back to him. The main attack is the large throwing star. The Ninja is another boss that's nimble and darts around the map. Each time he has paused after an attack is the perfect time to land your attacks. He'll also dash around the map and take swings at you with his sword. You can jump and dash to avoid these attacks. On top of this, he will also send out a blue wave of damage occasionally. Evade these as much and as often as you can. He'll shoot little balls of damage out that will follow you around the screen. The Rookie Hero darts around a lot and has a number of attacks. Dash out of the way to avoid being hit with this attack. Where these will appear from are highlighted in pink on the ground. She'll conjure this three times, in quick succession. You'll have to attack her as she heals to stop her undoing the damage you'll have done. The Priestess appears to not attack as frequently as the other mini bosses, but does spend a lot of time healing. These will land in a block that is highlighted in pink on the ground. When her attack is supercharged, she'll rain a shower of arrows down upon you. Where these will land is highlighted with an exclamation mark and an apple. Her secondary attack is to shoot single arrows downwards. The Archer's basic attack is to shoot a single arrow that can be evaded by jumping and dashing. Click below to jump to each specific mini boss to find out more: For example, on the first stage in The Forest of Harmony, you'll only have to battle against one mini boss, but on the second stage in the Grand Hall, you'll have to contend with two.īelow is a list of the mini bosses you'll face. The number of mini bosses you'll have to defeat depends on the stage you're on. You'll know you're about to encounter a mini boss when you see this door. ![]()
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