![]() ![]() Additionally, when combined with Stacks on Stacks, Empowering Finish was circumventing the basic Armor Charge mechanics too easily, resulting in generating too many Orbs of Power, ammo bricks, overshields, etc.Having the ability to generate and spend Armor Charge stacks on the same mod was creating conditions where latency would sometimes cause the perks to activate in an incorrect order.This mod can no longer be equipped alongside a finisher mod that also consumes Armor Charge stacks. Changed Empowered Finish to count as a finisher mod for purposes of mutual exclusivity.Fixed an issue where equipping too many passive Armor Charge benefits would deactivate artifact perks.Fixed an issue where some weapon mods were not available for some players.Fixed an issue where the extra Arc volley granted by the Two-Tailed Fox's Exotic Catalyst was not firing properly.Fixed an issue where the Glaive melee feed kills were showing the projectile label.Fixed an issue where the Winterbite Exotic Glaive was benefitting from other Glaives damage increasing perks.Fixed an issue where the European Dead Zone node would not unlock for some players.Fixed an issue where Cabal Threshers were doing more damage than intended.Fixed an issue where the dungeon node would not appear to some players.Fixed an issue where players could equip raid mods without obtaining them first. ![]() Those clever little spiders have been reprimanded one more time.Fixed an issue where Sunblight enemies could be damaged through their shields by The Colony Exotic Grenade Launcher.Fixed an issue where Focused Light and Focused Darkness would not trigger in the Zo'aurc encounter.Fixed an issue where players were being locked out of the Red Border Chest after the weekly reset.Destiny 2 Hotfix 7.0.0.6 Root of Nightmares In more Destiny 2 news, players can't get enough of a certain Trials submachine gun, big changes are on the way for PvP in a mid-season patch, and the Eververse store is selling an (almost) all-black shader that'll get your Guardian ready for a goth party. You can read the full patch notes below to see how Bungie has changed this mod. Empowered Finish was causing a number of issues and was circumventing the basic Armor Charge mechanics too easily, creating too many happy little accidents for players who exploited it to gain extra Orbs of Power, ammo bricks, and overshields. In the weapon department, several glaive exploits have been patched up, Two-Tailed Fox's Exotic Catalyst has been fixed, and missing weapon mods will now be available to players.Ī number of fixes to armor mods have also been addressed. The weapon is damaging Sunblight enemies in the Root of Nightmares raid even when they are shielded, and although Bungie initially said this update would resolve that issue, that will actually be fixed in a future patch. One change to the patch notes since they were first published centers around The Colony Exotic grenade launcher will. Now Playing: Destiny 2: Lightfall Video Review By clicking 'enter', you agree to GameSpot's ![]()
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